Home
Guild Guidelines
Guild Professions
Guild paddocks
Guild photos
Free mounts
Kamas
Web-sites
|
|
Guild Ranks
Outlined
below are our various Guild Ranks, and the associated level
and experience required to obtain them.
Once you
have reached a rank in our Guild you keep the rank regardless of any new
rank requirement changes, which ensures that existing members are never
disadvantaged by changes. Member rights are always in line
with their rank.
On-Trial
Required
Level: 45
Required
Guild XP: 0 XP
Anyone (any
level, any character, and any nationality) can join our
guild. Guild xp contribution for this rank is 10% because
we want you to move quickly to an Apprentice rank.
On-Trial is
a rank where new members get to show their commitment to our
guild. In the past we have allowed people to stay on-trial
too long so now any member that is on-trial can be released
from the guild at any time to make room for another member.
So we encourage you to level up to the Apprentice rank as
soon as you can.
Apprentice
Required
Level: 45
Required
Guild XP: 500 XP
As the name
suggests members in this rank are usually new to the game of
Dofus and our guild. These members will rely on Mentors and
Guides to assist them level their character. The minimum
guild xp contribution for this rank is 10%.
Again these
members are meant to be showing their commitment to our
guild, so members may be released from the guild if they
haven't been on for over a week or they haven't contributed
xp to the guild for over a week.
Rights: No
rights are bestowed on members at this level
Recruiting Officer
Required
Level: 45
Required
Guild XP: 2.000 XP
As the name
suggests members in this rank are able to recruit other
members into our guild, and this is the first rank that
receives a right. The minimum guild xp contribution for
this rank remains at 10%.
Again these
members are meant to be showing their commitment to our
guild, so members may be released from the guild if they
haven't been on for over a week or they haven't contributed
xp to the guild for over a week.
Rights:
Invite new members
Mentor
Required
Level:45
Required
Guild XP: 4.000 XP
Required
Time in Guild: 2 weeks
The Mentor
rank is a step up from the Recruiting Officer. As the name
suggests, Mentors are expected to mentor (to assist and
support) the members in the Apprentice and Recruiting
Officer ranks. While this rank doesn’t get new rights, the
guild exp contribution is reduced to 5% (down from 10%).
Rights:
Invite new members
Guide
Required
Level: 45
Required
Guild XP: 8.000 XP
Required
Time in Guild: 3 weeks
The Guide
rank is a step up from the Mentor rank. As the name
suggests, Guides are expected to guide members in the Mentor
rank by helping them help the Apprentices. This rank
receives a new guild right – place collector.
This is also
the rank that new members that are at or above level 100 will
start their membership, but they won't receive rights until
they have achieved the appropriate guild contribution
Rights:
Place a collector / Invite
new members
Governor
Required
Level: 50
Required
Guild XP: 16.000 XP
Required
Time in Guild: 4 weeks
The Governor
rank is a step up from the Guide rank. Governors are
allowed to decide the amount of XP contribution they will
make to the Guild - Distribute XP - the minimum is 5%.
This is also
the rank that new members that are a higher level than the
guild leader will start at and they will receive the
rights for this rank. Further rights and ranks will be based upon guild
contribution.
Rights:
Manage Own XP/
Place a collector / Invite
new members
Scout
Required
Level: 50
Required
Guild XP: 30.000 XP
Required
Time in Guild: 5 weeks
The Scout
rank is a step up from the Governor rank. Scouts are
expected to scout out ways to help lower level guide
members.
Rights:
Collect from Collectors/Manage
Own XP/
Place a collector / Invite
new members
Guard
Required
Level: 60
Required
Guild XP: 60.000 XP
Required
Time in Guild: 6 weeks
The Guard
rank is a step up from the Scout rank. Guards are
expected to guard/up-hold the guild’s guidelines. This rank
and the rank of Reservist are the two main ranks of our
guild. Guards are members who have had time in the guild
and know how it works. They receive the additional rights
of collecting from our collectors.
Rights:
Use paddocks/Collect from Collectors
/ Manage Own XP /
Place a collector /
Invite new members
Reservist
Required
Level: 70
Required
Guild XP: 120.000 XP
Time in
Guild: 7 weeks
The
Reservist rank is a step up from the Guard rank and it is
the main level of our guild. The majority of our members
are expected to progress to this level. In addition to
supporting lower ranked members, Reservists are expected to
seek out possible guild alliances. With this being one of
the highest levels within the guild, these members are given
almost all the same rights as officers.
Reservists
gain the right to use our paddocks.
In addition,
members at this rank can choose their rank name from amongst
the following Reservist, Craftsman, Scout, Spy, Diplomat,
Secretary, Servant, Pet Killer, Traitor, Poacher, Treasure
Hunter, Thief, Initiate, Murderer, Muse, Counsellor, Chosen
One, Breeder, Merchant, Torturer, Nuisance, and Penitent.
Rights:
Manage Guild XP/Use paddocks /
Choose title /
Collect from Collectors
/ Manage Own XP / Place
Collectors / Invite new members
Protector (A Guild Officer)
Required
Level: 80
Required
Guild XP: 250.000 XP
Required
Time in Guild: 8 weeks
Requirement: Position vacant – There is a maximum of 13
Protectors in our Guild
Required Approval: Guild Leader & Officers
The
Protector rank is an important rank in our Guild
because anyone at this rank (or above it) is considered a
Guild Officer. It is for this reason that before someone is
promoted into this rank they must be voted on by their
peers. Specifically, a vote is sought from all members at
the rank of Protector and above as to whether they support
the promotion of an individual to become a Guild Officer.
To be successfully promoted, a person needs to receive a
majority of "Yes" votes. The Guild Leader will seek out the
necessary votes anonymously from all Guild Officers.
The members
of this rank have proven that they have the guild's best
interests at heart and they have contributed significantly
to the guild development. There are only a certain number of
Protector positions available (maximum of 13). So in order
to reach this level a position must be first available and a
majority vote must be obtained.
Reward: As a reward for achieving this rank - the
Guild has decided to give everyone at this rank a free mount
(seventh generation or lower).
Rights:
Manage Guild XP / Use Paddocks /
Choose title / Manage Own XP / Collect from Collectors /
Invite new members / Place Collectors
Treasurer (A Guild Officer)
Required
Level: 90
Required
Guild XP: 350.000 XP
Required
Time in Guild: 10 weeks
Requirement: Position vacant - There is a maximum of 6
Treasurers in our Guild
Required
Approval: Guild Leader & Treasurers
The
Treasurer rank is a step up from the Protector rank and it’s
for guild members who have proven loyalty to the guild, are
responsible, reliable, trustworthy and fair. Members at
this rank are considered Senior Guild Officers and can be involved
in all decisions on guild matters, such as these guild ranks
and rank requirements. Because members at this rank have
given so much to the guild they deserve the highest level of
respect from other members. There are only a certain number
of Treasurer positions available (maximum of 6). A
person requires a majority
vote from those at or above Treasurer rank to obtain this
rank - these votes will be gathered by the Leader.
This rank
gains the right to change guild member ranks.
Rights:
Manage Guild Member Ranks /
Manage Guild XP / Use Paddocks / Choose title / Manage
Own XP /
Collect from Collectors / Invite new members / Place
Collectors
Second-in-Command
Required
Level: 100
Required
Guild XP: 450.000 XP
Required
Time in Guild: 12 weeks
Requirement: Position vacant - There is a maximum of 3
Second-in-Commands in our Guild
Required
Approval: Guild Leader & other Second-In-Commands
The
Second-In-Command rank is a step up from the Treasurer rank
and it’s a rank rarely awarded. Members at this rank are
considered Guild Officers and are involved in all decisions
on guild matters, such as these guild ranks and rank
requirements. There are only a certain number of positions
available (maximum of 3). There must be a unanimous vote
from the other Second-In-Commands for someone to be promoted
to this level.
This rank
gains the right to Fit-out Paddocks and Boost Collector
Stats.
Rights:
Fit-out Paddocks /
Boost collector stats
/ Manage Guild Member Ranks
/ Manage Guild XP / Use Paddocks / Choose
title /
Manage Own XP / Collect from Collectors / Place Collectors
/ Invite new members
Ban rights
There is always a lot of
questions about who gets the Ban rights and a lot of guilds
have had trouble with accidents associated with the ban
rights. Some guilds have had trouble after giving the
Ban rights to "trusted" members only to find half the guild
banned as a joke. Some guilds have had the problem
that the person who had the Ban rights shared their log-in
with someone else and that other person decided to ban a
bunch of people. For whatever the reason the Ban right
has caused many Guilds a lot of problems. The Ban
right is particularly a concern for those members who have
contributed considerably to a guild. Just imagine how
you would feel if after contributing over 300,000 to a guild
you find yourself banned as a joke - its not funny.
The Dofus web-site and the forums are filled with guilds who
are trying to find members who were banned "accidentally".
For these reasons, the
Ban right is not given out in our Guild beyond the Guild
Leader.
An associated problem
with the Ban right is that of the Right to hand out rights.
A guild can not give out the Right to hand out rights
without giving out the right to Ban. This is because
if you have the right to hand out rights then you have the
right to ban and the right to give members the right to ban.
For this reason guild members, even SIC members, aren't
given the right to hand out rights. The forums have
suggested that the rights to hand out rights in future will
not include the Ban right - once this happens the SIC rank
will have the Right to hand out rights.
page last
updated 13/10/09
|